class="java">
//awaitNanos方法是用于在给定毫秒值内沉睡,超出时间或者被唤醒则醒过来。
//和await大部分方法一样,只是在内部多维护了一个毫秒值的时间。
public final long awaitNanos(long nanosTimeout)
throws InterruptedException {
if (Thread.interrupted())
throw new InterruptedException();
Node node = addConditionWaiter();
int savedState = fullyRelease(node);
long lastTime = System.nanoTime();
int interruptMode = 0;
while (!isOnSyncQueue(node)) {
//如果等待时间<0
if (nanosTimeout <= 0L) {
//加入sync队列
transferAfterCancelledWait(node);
break;
}
LockSupport.parkNanos(this, nanosTimeout);
if ((interruptMode = checkInterruptWhileWaiting(node)) != 0)
break;
long now = System.nanoTime();
nanosTimeout -= now - lastTime;
lastTime = now;
}
if (acquireQueued(node, savedState) && interruptMode != THROW_IE)
interruptMode = REINTERRUPT;
if (node.nextWaiter != null)
unlinkCancelledWaiters();
if (interruptMode != 0)
reportInterruptAfterWait(interruptMode);
return nanosTimeout - (System.nanoTime() - lastTime);
}
//在到达传入的时间前或者接到唤醒信号前阻塞线程。
public final boolean awaitUntil(Date deadline)
throws InterruptedException {
if (deadline == null)
throw new NullPointerException();
long abstime = deadline.getTime();
if (Thread.interrupted())
throw new InterruptedException();
Node node = addConditionWaiter();
int savedState = fullyRelease(node);
boolean timedout = false;
int interruptMode = 0;
while (!isOnSyncQueue(node)) {
//时间大于沉睡时间就移入队列等待唤醒
if (System.currentTimeMillis() > abstime) {
timedout = transferAfterCancelledWait(node);
break;
}
//沉睡一直到abstime
LockSupport.parkUntil(this, abstime);
if ((interruptMode = checkInterruptWhileWaiting(node)) != 0)
break;
}
if (acquireQueued(node, savedState) && interruptMode != THROW_IE)
interruptMode = REINTERRUPT;
if (node.nextWaiter != null)
unlinkCancelledWaiters();
if (interruptMode != 0)
reportInterruptAfterWait(interruptMode);
return !timedout;
}
//这个方法和awaitNanos基本一样。
public final boolean await(long time, TimeUnit unit)
throws InterruptedException {
if (unit == null)
throw new NullPointerException();
long nanosTimeout = unit.toNanos(time);
if (Thread.interrupted())
throw new InterruptedException();
Node node = addConditionWaiter();
int savedState = fullyRelease(node);
long lastTime = System.nanoTime();
boolean timedout = false;
int interruptMode = 0;
while (!isOnSyncQueue(node)) {
if (nanosTimeout <= 0L) {
timedout = transferAfterCancelledWait(node);
break;
}
if (nanosTimeout >= spinForTimeoutThreshold)
LockSupport.parkNanos(this, nanosTimeout);
if ((interruptMode = checkInterruptWhileWaiting(node)) != 0)
break;
long now = System.nanoTime();
nanosTimeout -= now - lastTime;
lastTime = now;
}
if (acquireQueued(node, savedState) && interruptMode != THROW_IE)
interruptMode = REINTERRUPT;
if (node.nextWaiter != null)
unlinkCancelledWaiters();
if (interruptMode != 0)
reportInterruptAfterWait(interruptMode);
return !timedout;
}
//增加了该线程对于中断的响应。
public final void awaitUninterruptibly() {
Node node = addConditionWaiter();
int savedState = fullyRelease(node);
boolean interrupted = false;
while (!isOnSyncQueue(node)) {
LockSupport.park(this);
if (Thread.interrupted())
interrupted = true;
}
if (acquireQueued(node, savedState) || interrupted)
selfInterrupt();
}
//这个方法为将所有condition队列上的线程放入到sync队列中
public final void signalAll() {
if (!isHeldExclusively())
throw new IllegalMonitorStateException();
Node first = firstWaiter;
if (first != null)
doSignalAll(first);
}
private void doSignalAll(Node first) {
lastWaiter = firstWaiter = null;
do {
Node next = first.nextWaiter;
first.nextWaiter = null;
transferForSignal(first);
first = next;
} while (first != null);
}
final boolean transferForSignal(Node node) {
/*
* If cannot change waitStatus, the node has been cancelled.
*/
if (!compareAndSetWaitStatus(node, Node.CONDITION, 0))
return false;
/*
* Splice onto queue and try to set waitStatus of predecessor to
* indicate that thread is (probably) waiting. If cancelled or
* attempt to set waitStatus fails, wake up to resync (in which
* case the waitStatus can be transiently and harmlessly wrong).
*/
Node p = enq(node);
int ws = p.waitStatus;
if (ws > 0 || !compareAndSetWaitStatus(p, ws, Node.SIGNAL))
LockSupport.unpark(node.thread);
return true;
}