1.AndroidHttpClient的创建
DownloadManager:
在DownloadThread的run方法里
public void run() { Process.setThreadPriority(Process.THREAD_PRIORITY_BACKGROUND); //从DownloadInfo转化成State State state = new State(mInfo); AndroidHttpClient client = null; PowerManager.WakeLock wakeLock = null; int finalStatus = Downloads.STATUS_UNKNOWN_ERROR; try { //阻止后台休眠 PowerManager pm = (PowerManager) mContext.getSystemService(Context.POWER_SERVICE); wakeLock = pm.newWakeLock(PowerManager.PARTIAL_WAKE_LOCK, Constants.TAG); wakeLock.acquire(); if (Constants.LOGV) { Log.v(Constants.TAG, "initiating download for " + mInfo.mUri); } client = AndroidHttpClient.newInstance(userAgent(), mContext);
userAgent方法,如果DownloadInfo中有设置ua就用设置了的UA,没有就用默认的"AndroidDownloadManager“
/** * Returns the user agent provided by the initiating app, or use the default one */ private String userAgent() { String userAgent = mInfo.mUserAgent; if (userAgent != null) { } if (userAgent == null) { userAgent = Constants.DEFAULT_USER_AGENT; } return userAgent; }
Volley:
Volley中的HttpClient创建是在请求线程发出前,如果获取包名异常则使用"volley/0"作为ua,如果SDK版本大于9就用HttpUrlStack
String userAgent = "volley/0"; try { String packageName = context.getPackageName(); PackageInfo info = context.getPackageManager().getPackageInfo(packageName, 0); userAgent = packageName + "/" + info.versionCode; } catch (NameNotFoundException e) { } if (stack == null) { if (Build.VERSION.SDK_INT >= 9) { stack = new HurlStack(); } else { // Prior to Gingerbread, HttpUrlConnection was unreliable. // See: http://android-developers.blogspot.com/2011/09/androids-http-clients.html stack = new HttpClientStack(AndroidHttpClient.newInstance(userAgent)); } }
Volley是根据SDK版本区分,2.3之后用Hurl之前就用AndroidHttpClient,Hurl在后面的版本支持gzip和请求缓存。
2.performRequest执行请求
由于DownloadManager是用HttpClient和HttpGet来执行请求的,所以获取到一个HttpResponse,然后得到一个输入流,然后把流读出来写入到一个文件。
DM:
DownloadThread中run方法,executeDownload执行下载
boolean finished = false; while (!finished) { Log.i(Constants.TAG, "Initiating request for download " + mInfo.mId); HttpGet request = new HttpGet(state.mRequestUri); try { //执行下载 executeDownload(state, client, request); finished = true; } catch (RetryDownload exc) { // fall through } finally { request.abort(); request = null; } }
请求过程,设置目标文件,添加请求头(断点续传),检查网络,发送请求,处理异常Http状态码,获取输入流转移数据到目标文件。
setupDestinationFile(state, innerState); addRequestHeaders(innerState, request); // check just before sending the request to avoid using an invalid // connection at all checkConnectivity(state);//发起请求检查连接 //发送请求获取Response HttpResponse response = sendRequest(state, client, request); handleExceptionalStatus(state, innerState, response); if (Constants.LOGV) { Log.v(Constants.TAG, "received response for " + mInfo.mUri); } processResponseHeaders(state, innerState, response); //从获取输入流 InputStream entityStream = openResponseEntity(state, response); //数据读取 transferData(state, innerState, data, entityStream);
Volley:
NetworkDispatch中run方法,请求队列取出一个请求,检查是否需要取消,设置标签,发送请求,获取网络响应,转化为Responces,分发结果
public void run() {
//这里和dm中一样,线程设置为Backgound优先级 Process.setThreadPriority(Process.THREAD_PRIORITY_BACKGROUND); Request<?> request; while (true) { try { // Take a request from the queue.队列中取出一个请求 request = mQueue.take(); } catch (InterruptedException e) { // We may have been interrupted because it was time to quit. if (mQuit) { return; } continue; } try { request.addMarker("network-queue-take"); // If the request was cancelled already, do not perform the // network request.检查是否需要取消 if (request.isCanceled()) { request.finish("network-discard-cancelled"); continue; } addTrafficStatsTag(request); // Perform the network request.执行网络请求 NetworkResponse networkResponse = mNetwork.performRequest(request); request.addMarker("network-http-complete"); // If the server returned 304 AND we delivered a response already, // we're done -- don't deliver a second identical response. if (networkResponse.notModified && request.hasHadResponseDelivered()) { request.finish("not-modified"); continue; } // Parse the response here on the worker thread.解析网络响应 Response<?> response = request.parseNetworkResponse(networkResponse); request.addMarker("network-parse-complete"); // Write to cache if applicable. // TODO: Only update cache metadata instead of entire record for 304s. if (request.shouldCache() && response.cacheEntry != null) { mCache.put(request.getCacheKey(), response.cacheEntry); request.addMarker("network-cache-written"); } // Post the response back. request.markDelivered(); mDelivery.postResponse(request, response);//分发响应结果 } catch (VolleyError volleyError) { parseAndDeliverNetworkError(request, volleyError); } catch (Exception e) { VolleyLog.e(e, "Unhandled exception %s", e.toString()); mDelivery.postError(request, new VolleyError(e)); } } }
真正的网络请求过程在这个BasicNetwork的performRequest方法,最终返回一个含响应状态码和转成byte数组的结果对象
// Gather headers.获取HTTP头部 Map<String, String> headers = new HashMap<String, String>(); addCacheHeaders(headers, request.getCacheEntry()); httpResponse = mHttpStack.performRequest(request, headers); StatusLine statusLine = httpResponse.getStatusLine(); int statusCode = statusLine.getStatusCode(); responseHeaders = convertHeaders(httpResponse.getAllHeaders()); // Handle cache validation.处理缓存校验 if (statusCode == HttpStatus.SC_NOT_MODIFIED) { return new NetworkResponse(HttpStatus.SC_NOT_MODIFIED, request.getCacheEntry() == null ? null : request.getCacheEntry().data, responseHeaders, true); } // Some responses such as 204s do not have content. We must check. if (httpResponse.getEntity() != null) {//把HttpEntity转换成byte数组 responseContents = entityToBytes(httpResponse.getEntity()); } else { // Add 0 byte response as a way of honestly representing a // no-content request. responseContents = new byte[0]; } // if the request is slow, log it. long requestLifetime = SystemClock.elapsedRealtime() - requestStart; logSlowRequests(requestLifetime, request, responseContents, statusLine); if (statusCode < 200 || statusCode > 299) { throw new IOException(); }
//返回一个带状态码和byte数组和响应头部的NetworkResponse对象
returnnew NetworkResponse(statusCode, responseContents, responseHeaders, false);
错了,上面还只是个代理,真正执行请求的还是HttpClient和HttpUrlConnection
先来看HttpClient的:
public HttpResponse performRequest(Request<?> request, Map<String, String> additionalHeaders) throws IOException, AuthFailureError { HttpUriRequest httpRequest = createHttpRequest(request, additionalHeaders); addHeaders(httpRequest, additionalHeaders); addHeaders(httpRequest, request.getHeaders()); onPrepareRequest(httpRequest); HttpParams httpParams = httpRequest.getParams(); int timeoutMs = request.getTimeoutMs(); // TODO: Reevaluate this connection timeout based on more wide-scale // data collection and possibly different for wifi vs. 3G. HttpConnectionParams.setConnectionTimeout(httpParams, 5000); HttpConnectionParams.setSoTimeout(httpParams, timeoutMs); return mClient.execute(httpRequest); }
这个过程其实还是很简单,首先转换头部,然后把Volley中Request转换成Apache的HttpUriRequest,然后调用HttpClient.ececute(HttpUriRequest)方法得到一个HttpResponse
再来看他是怎么把Volley的Request转换成Apache的HttpUriRequest
static HttpUriRequest createHttpRequest(Request<?> request, Map<String, String> additionalHeaders) throws AuthFailureError { switch (request.getMethod()) { case Method.GET://GET不需要设置参数 return new HttpGet(request.getUrl()); case Method.POST: { HttpPost postRequest = new HttpPost(request.getUrl()); postRequest.addHeader(HEADER_CONTENT_TYPE, request.getBodyContentType()); setEntityIfNonEmptyBody(postRequest, request); return postRequest; } }
然后设置Entity,Volley内request.getBody()方法返回一个byte数组,把这个数组包装成一个HttpEntity然后就用HttpRequest.setEntity方法设置进去
private static void setEntityIfNonEmptyBody(HttpEntityEnclosingRequestBase httpRequest, Request<?> request) throws AuthFailureError { byte[] body = request.getBody(); if (body != null) { HttpEntity entity = new ByteArrayEntity(body); httpRequest.setEntity(entity); } }
上面都是HttpClient的实现方法,再来看HttpUrlConnection的实现
HurlStack的performRequest方法
String url = request.getUrl(); HashMap<String, String> map = new HashMap<String, String>(); map.putAll(request.getHeaders()); map.putAll(additionalHeaders); if (mUrlRewriter != null) { String rewritten = mUrlRewriter.rewriteUrl(url); if (rewritten == null) { throw new IOException("URL blocked by rewriter: " + url); } url = rewritten; }
//构建Url URL parsedUrl = new URL(url);
//打开连接 HttpURLConnection connection = openConnection(parsedUrl, request); for (String headerName : map.keySet()) { connection.addRequestProperty(headerName, map.get(headerName)); }
//设置请求方法,Get或Post setConnectionParametersForRequest(connection, request); // Initialize HttpResponse with data from the HttpURLConnection. ProtocolVersion protocolVersion = new ProtocolVersion("HTTP", 1, 1); int responseCode = connection.getResponseCode(); if (responseCode == -1) { // -1 is returned by getResponseCode() if the response code could not be retrieved. // Signal to the caller that something was wrong with the connection. throw new IOException("Could not retrieve response code from HttpUrlConnection."); }
//状态码 StatusLine responseStatus = new BasicStatusLine(protocolVersion, connection.getResponseCode(), connection.getResponseMessage()); BasicHttpResponse response = new BasicHttpResponse(responseStatus);
//实体内容 response.setEntity(entityFromConnection(connection)); for (Entry<String, List<String>> header : connection.getHeaderFields().entrySet()) { if (header.getKey() != null) { Header h = new BasicHeader(header.getKey(), header.getValue().get(0)); response.addHeader(h); } } return response;
打开连接的实现方法:
private HttpURLConnection openConnection(URL url, Request<?> request) throws IOException { HttpURLConnection connection = createConnection(url); int timeoutMs = request.getTimeoutMs(); connection.setConnectTimeout(timeoutMs); connection.setReadTimeout(timeoutMs); connection.setUseCaches(false); connection.setDoInput(true); // use caller-provided custom SslSocketFactory, if any, for HTTPS if ("https".equals(url.getProtocol()) && mSslSocketFactory != null) { ((HttpsURLConnection)connection).setSSLSocketFactory(mSslSocketFactory); } return connection; }
protected HttpURLConnection createConnection(URL url) throws IOException { return (HttpURLConnection) url.openConnection(); }
Hurl中把获取出来的输入流转换成HttpEntity,setContent(InputStream),可以看出来Hurl还是转换成Apache的标准
3.IO流数据转移
要实现进度监听也只能在这一步去实现
dm的数据转移在DownloadThread的transferData方法,innerState.mBytesSoFar就是当前进度,onProgress(long progress)把当前进度通知出去
private void transferData(State state, InnerState innerState, byte[] data, InputStream entityStream) throws StopRequest { for (;;) { //读取Response int bytesRead = readFromResponse(state, innerState, data, entityStream); if (bytesRead == -1) { // success, end of stream already reached //读完了去处理 handleEndOfStream(state, innerState); return; } state.mGotData = true; //把byte数组写到目标文件 writeDataToDestination(state, data, bytesRead); innerState.mBytesSoFar += bytesRead; reportProgress(state, innerState);//报告下载进度 if (Constants.LOGVV) { Log.v(Constants.TAG, "downloaded " + innerState.mBytesSoFar + " for " + mInfo.mUri); } checkPausedOrCanceled(state); } }
Volley则是把输入流读到一个byte数组池,只要存在读流的地方就可以射出进度
/** Reads the contents of HttpEntity into a byte[]. */ private byte[] entityToBytes(HttpEntity entity) throws IOException, ServerError { PoolingByteArrayOutputStream bytes = new PoolingByteArrayOutputStream(mPool, (int) entity.getContentLength()); byte[] buffer = null; try { InputStream in = entity.getContent(); if (in == null) { throw new ServerError(); } buffer = mPool.getBuf(1024); int count; while ((count = in.read(buffer)) != -1) { bytes.write(buffer, 0, count); } return bytes.toByteArray(); } finally { try { // Close the InputStream and release the resources by "consuming the content". entity.consumeContent(); } catch (IOException e) { // This can happen if there was an exception above that left the entity in // an invalid state. VolleyLog.v("Error occured when calling consumingContent"); } mPool.returnBuf(buffer); bytes.close(); } }
dm从输入流读出来写进FileOutputStream,volley是读到ByteArrayOutputStream,HttpUrlConnection只能得到一个输入流,HttpClient能获取一个HttpEntity,然后可以通过Apache的工具直接转换成要的类型,当然HttpEntity也可以直接获得一个输入流,输入流也可以转成一个HttpEntity,如果用Apache的工具去读的话可能不符合自己想要的效果,还是要自己去继承扩展或者直接读取输入流转换成自己想要的类型。