在开始本篇之前,可先了解上一篇redis的基本知识(一、Java内存数据库实践之深入浅出Redis - Redis介绍)
http://josh-persistence.iteye.com/blog/2077321
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一、Linux下的安装
当前版本最新是2.8.9,具有cluster功能的3.0版本仍是beta版。除了cluster的功能外,3.0版和2.8.9版没有太大的变化。
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下载,解压和安装:
monospace; font-size: 12px; font-style: inherit; font-variant: inherit; font-weight: inherit; line-height: inherit; vertical-align: baseline; display: inline-block; border-top-left-radius: 10px; border-top-right-radius: 10px; border-bottom-right-radius: 10px; border-bottom-left-radius: 10px; background-color: #fefefe;">$ wget http://download.redis.io/releases/redis-2.8.9.tar.gz
$ tar xzf redis-2.8.9.tar.gz
$ cd redis-2.8.9
$ make
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1.1: 编译后的可执行文件在src目录中,可以使用下面的命令运行Redis:
$ src/redis-server
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/redis-server
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/etc/redis
.conf
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你可以使用内置的客户端连接Redis做测试:
$ src/redis-cli
redis> set foo bar
OK
redis> get foo
"bar"
这相当于连接本地的redis:
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/redis-cli
?-h 127.0.0.1 -p 6379
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1.3 查看运行的状态(日志):
daemonize yes pidfile /usr/local/redis/var/redis.pid port 6379 timeout 300 loglevel debug logfile /usr/local/redis/var/redis.log databases 16 save 900 1 save 300 10 save 60 10000 rdbcompression yes dbfilename dump.rdb dir /usr/local/redis/var/ appendonly no appendfsync always?
可以在Windows下进行安装
Redis安装文件解压后,有以下几个文件。见下图
redis-server.exe:服务程序
redis-check-dump.exe:本地数据库检查
redis-check-aof.exe:更新日志检查
redis-benchmark.exe:性能测试,用以模拟同时由N个客户端发送M个 SETs/GETs 查询 (类似于 Apache 的ab 工具).
在解压好redis的安装文件到E:\根目录后,还需要在redis根目录增加一个redis的配置文件redis.conf,文件具体内容附件中有,不过这里我仍然把配置文件的内容贴上来:
# Redis configuration file example
# By default Redis does not run as a daemon. Use 'yes' if you need it.
# Note that Redis will write a pid file in /var/run/redis.pid when daemonized.
daemonize no
# When run as a daemon, Redis write a pid file in /var/run/redis.pid by default.
# You can specify a custom pid file location here.
pidfile /var/run/redis.pid
# Accept connections on the specified port, default is 6379
port 6379
# If you want you can bind a single interface, if the bind option is not
# specified all the interfaces will listen for connections.
#
# bind 127.0.0.1
# Close the connection after a client is idle for N seconds (0 to disable)
timeout 300
# Set server verbosity to 'debug'
# it can be one of:
# debug (a lot of information, useful for development/testing)
# notice (moderately verbose, what you want in production probably)
# warning (only very important / critical messages are logged)
loglevel debug
# Specify the log file name. Also 'stdout' can be used to force
# the demon to log on the standard output. Note that if you use standard
# output for logging but daemonize, logs will be sent to /dev/null
logfile stdout
# Set the number of databases. The default database is DB 0, you can select
# a different one on a per-connection basis using SELECT <dbid> where
# dbid is a number between 0 and 'databases'-1
databases 16
################################ SNAPSHOTTING #################################
#
# Save the DB on disk:
#
# save <seconds> <changes>
#
# Will save the DB if both the given number of seconds and the given
# number of write operations against the DB occurred.
#
# In the example below the behaviour will be to save:
# after 900 sec (15 min) if at least 1 key changed
# after 300 sec (5 min) if at least 10 keys changed
# after 60 sec if at least 10000 keys changed
save 900 1
save 300 10
save 60 10000
# Compress string objects using LZF when dump .rdb databases?
# For default that's set to 'yes' as it's almost always a win.
# If you want to save some CPU in the saving child set it to 'no' but
# the dataset will likely be bigger if you have compressible values or keys.
rdbcompression yes
# The filename where to dump the DB
dbfilename dump.rdb
# For default save/load DB in/from the working directory
# Note that you must specify a directory not a file name.
dir ./
################################# REPLICATION #################################
# Master-Slave replication. Use slaveof to make a Redis instance a copy of
# another Redis server. Note that the configuration is local to the slave
# so for example it is possible to configure the slave to save the DB with a
# different interval, or to listen to another port, and so on.
#
# slaveof <masterip> <masterport>
# If the master is password protected (using the "requirepass" configuration
# directive below) it is possible to tell the slave to authenticate before
# starting the replication synchronization process, otherwise the master will
# refuse the slave request.
#
# masterauth <master-password>
################################## SECURITY ###################################
# Require clients to issue AUTH <PASSWORD> before processing any other
# commands. This might be useful in environments in which you do not trust
# others with access to the host running redis-server.
#
# This should stay commented out for backward compatibility and because most
# people do not need auth (e.g. they run their own servers).
#
# requirepass foobared
################################### LIMITS ####################################
# Set the max number of connected clients at the same time. By default there
# is no limit, and it's up to the number of file descriptors the Redis process
# is able to open. The special value '0' means no limts.
# Once the limit is reached Redis will close all the new connections sending
# an error 'max number of clients reached'.
#
# maxclients 128
# Don't use more memory than the specified amount of bytes.
# When the memory limit is reached Redis will try to remove keys with an
# EXPIRE set. It will try to start freeing keys that are going to expire
# in little time and preserve keys with a longer time to live.
# Redis will also try to remove objects from free lists if possible.
#
# If all this fails, Redis will start to reply with errors to commands
# that will use more memory, like SET, LPUSH, and so on, and will continue
# to reply to most read-only commands like GET.
#
# WARNING: maxmemory can be a good idea mainly if you want to use Redis as a
# 'state' server or cache, not as a real DB. When Redis is used as a real
# database the memory usage will grow over the weeks, it will be obvious if
# it is going to use too much memory in the long run, and you'll have the time
# to upgrade. With maxmemory after the limit is reached you'll start to get
# errors for write operations, and this may even lead to DB inconsistency.
#
# maxmemory <bytes>
############################## APPEND ONLY MODE ###############################
# By default Redis asynchronously dumps the dataset on disk. If you can live
# with the idea that the latest records will be lost if something like a crash
# happens this is the preferred way to run Redis. If instead you care a lot
# about your data and don't want to that a single record can get lost you should
# enable the append only mode: when this mode is enabled Redis will append
# every write operation received in the file appendonly.log. This file will
# be read on startup in order to rebuild the full dataset in memory.
#
# Note that you can have both the async dumps and the append only file if you
# like (you have to comment the "save" statements above to disable the dumps).
# Still if append only mode is enabled Redis will load the data from the
# log file at startup ignoring the dump.rdb file.
#
# The name of the append only file is "appendonly.log"
#
# IMPORTANT: Check the BGREWRITEAOF to check how to rewrite the append
# log file in background when it gets too big.
appendonly no
# The fsync() call tells the Operating System to actually write data on disk
# instead to wait for more data in the output buffer. Some OS will really flush
# data on disk, some other OS will just try to do it ASAP.
#
# Redis supports three different modes:
#
# no: don't fsync, just let the OS flush the data when it wants. Faster.
# always: fsync after every write to the append only log . Slow, Safest.
# everysec: fsync only if one second passed since the last fsync. Compromise.
#
# The default is "always" that's the safer of the options. It's up to you to
# understand if you can relax this to "everysec" that will fsync every second
# or to "no" that will let the operating system flush the output buffer when
# it want, for better performances (but if you can live with the idea of
# some data loss consider the default persistence mode that's snapshotting).
appendfsync always
# appendfsync everysec
# appendfsync no
############################### ADVANCED CONFIG ###############################
# Glue small output buffers together in order to send small replies in a
# single TCP packet. Uses a bit more CPU but most of the times it is a win
# in terms of number of queries per second. Use 'yes' if unsure.
glueoutputbuf yes
# Use object sharing. Can save a lot of memory if you have many common
# string in your dataset, but performs lookups against the shared objects
# pool so it uses more CPU and can be a bit slower. Usually it's a good
# idea.
#
# When object sharing is enabled (shareobjects yes) you can use
# shareobjectspoolsize to control the size of the pool used in order to try
# object sharing. A bigger pool size will lead to better sharing capabilities.
# In general you want this value to be at least the double of the number of
# very common strings you have in your dataset.
#
# WARNING: object sharing is experimental, don't enable this feature
# in production before of Redis 1.0-stable. Still please try this feature in
# your development environment so that we can test it better.
# shareobjects no
# shareobjectspoolsize 1024
将附件中的redis_conf.rar解压下来放到redis的根目录中即可。到此,redis的安装已经完毕。下面开始使用redis数据库。
启动redis:
输入命令:redis-server.exe redis.conf
启动后如下图所示:
启动cmd窗口要一直开着,关闭后则Redis服务关闭。?
这时服务开启着,另外开一个窗口进行,设置客户端:?
输入命令:redis-cli.exe -h 202.117.16.133 -p 6379?
输入后如下图所示:
然后可以开始玩了:
设置一个Key并获取返回的值:
$ ./redis-cli set mykey somevalue
OK
$ ./redis-cli get mykey
Somevalue
如何添加值到list:
$ ./redis-cli lpush mylist firstvalue
OK
$ ./redis-cli lpush mylist secondvalue
OK
$ ./redis-cli lpush mylist thirdvalue
OK
$ ./redis-cli lrange mylist 0 -1
. thirdvalue
. secondvalue
. firstvalue
$ ./redis-cli rpop mylist
firstvalue
$ ./redis-cli lrange mylist 0 -1
. thirdvalue
. secondvalue
redis-benchmark.exe:性能测试,用以模拟同时由N个客户端发送M个 SETs/GETs 查询 (类似于 Apache 的 ab 工具).
./redis-benchmark -n 100000 –c 50
====== SET ======
100007 requests completed in 0.88 seconds (译者注:100004 查询完成于 1.14 秒 )
50 parallel clients (译者注:50个并发客户端)
3 bytes payload (译者注:3字节有效载荷)
keep alive: 1 (译者注:保持1个连接)
58.50% <= 0 milliseconds(译者注:毫秒)
99.17% <= 1 milliseconds
99.58% <= 2 milliseconds
99.85% <= 3 milliseconds
99.90% <= 6 milliseconds
100.00% <= 9 milliseconds
114293.71 requests per second(译者注:每秒 114293.71 次查询)
Windows下测试并发客户端极限为60
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