class="java"> package test; public class Test { public static void main(String[] args) { //初始攻击力 int x = 1000; //发动技能"停滞一击"(定身对方10秒且有30%的几率造成2倍伤害) int y = breakSkill(x); System.out.println("发动停滞一击后造成的伤害为:"+y); //发动技能"幸运一击"(53%的几率使对方立即死亡) boolean flag = luckSkill(); if(flag){ System.out.println("对方被你秒杀"); }else{ System.out.println("秒杀对方失败"); } } private static int breakSkill(int x) { int number = (int)(Math.random()*10)+1; if(number==3||number==6||number==9){ return 2*x; } return x; } private static boolean luckSkill() { int number = (int)(Math.random()*100)+1; if(number>54){ return false; }else{ return true; } } }