// WatchDog.cpp : 此文件包含 "main" 函数。程序执行将在此处开始并结束。
//
class="cpp">#include <iostream> #include <comdef.h> #include <tlhelp32.h> #include <windows.h> #include <string> #include <stdio.h> #include <map> #include <thread> #include <shellapi.h> #include "IXLua.h" #include "XLua.h" bool TraverseProcesses(std::map<int, int>& bunchesOfProcess); int CycleForEver(); #define WG_CONFIG "wg.txt" #define BUF_MAX 255 int main(int argc, char* argv[]) { while (true) { int ret = CycleForEver(); printf("one cycle has fininhsed, ret=%d\n", ret); std::this_thread::sleep_for(std::chrono::seconds(3)); } printf("quit app\n"); return 0; } bool TraverseProcesses(std::map<int, int>& bunchesOfProcess) { PROCESSENTRY32 pe32; pe32.dwSize = sizeof(pe32); HANDLE hProcessSnap = CreateToolhelp32Snapshot(TH32CS_SNAPPROCESS, 0); if (hProcessSnap == INVALID_HANDLE_VALUE) { return false; } BOOL bResult = Process32First(hProcessSnap, &pe32); int num = 0; while (bResult) { //_bstr_t(const_cast<wchar_t*>(pe32.szExeFile)); int id = pe32.th32ProcessID; bunchesOfProcess.insert(std::pair<int, int>(id, id)); bResult = Process32Next(hProcessSnap, &pe32); } CloseHandle(hProcessSnap); return true; } int CycleForEver() { IXLua* lua; lua = new XLua; bool ret = lua->init(); ret = lua->loadFile(WG_CONFIG); char appname[BUF_MAX] = { 0 }; ret = lua->getLuaVariableString("app_name", BUF_MAX, (char*)appname); printf("appname:%s", appname); //std::string m_strCmdLine = std::string(appname); PROCESS_INFORMATION pi; DWORD dwExitCode; if (true) { STARTUPINFOA si; memset(&si, 0, sizeof(si)); si.cb = sizeof(si); si.dwFlags = STARTF_USESHOWWINDOW; si.wShowWindow = SW_HIDE; if (!CreateProcessA( NULL, (LPSTR)appname, NULL, NULL, FALSE, 0, NULL, NULL, &si, &pi)) { printf("CreateProcess failed, cmd line=%s, last error=%d\n", m_strCmdLine.c_str(), GetLastError()); return -1; } else { printf("success start cmd process, cmd=%s\n", m_strCmdLine.c_str()); } } DWORD dwProcessId = pi.dwProcessId; printf("start process success, process id=%d, cmd=%s\n", (int)dwProcessId, m_strCmdLine.c_str()); while (true) { std::map<int, int> processBunches; if (!TraverseProcesses(processBunches)) { printf("TraverseProcesses false\n"); } bool bFind = false; { if (processBunches.find(dwProcessId) != processBunches.end()) { bFind = true; } } if (!bFind) { printf("can not traverse process=%d of cmd=%s, may be has quit \n", (int)dwProcessId, m_strCmdLine.c_str()); break; } std::this_thread::sleep_for(std::chrono::seconds(3)); } if (true) { if (!TerminateProcess(pi.hProcess, 0)) { printf("TerminateProcess failed, cmd=%s\n", m_strCmdLine.c_str()); } if (!CloseHandle(pi.hThread)) { printf("CloseHandle thread failed, cmd=%s\n", m_strCmdLine.c_str()); } WaitForSingleObject(pi.hProcess, INFINITE); if (!GetExitCodeProcess(pi.hProcess, &dwExitCode)) { printf("GetExitCodeProcess failed, cmd=%s\n", m_strCmdLine.c_str()); } if (!CloseHandle(pi.hProcess)) { printf("CloseHandle hProcess failed, cmd=%s\n", m_strCmdLine.c_str()); } } printf("process=%d of cmd=%s finished a cycle\n", (int)dwProcessId, m_strCmdLine.c_str()); return 0; }
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// 运行程序: Ctrl + F5 或调试 >“开始执行(不调试)”菜单
// 调试程序: F5 或调试 >“开始调试”菜单
// 入门使用技巧:
//?? 1. 使用解决方案资源管理器窗口添加/管理文件
//?? 2. 使用团队资源管理器窗口连接到源代码管理
//?? 3. 使用输出窗口查看生成输出和其他消息
//?? 4. 使用错误列表窗口查看错误
//?? 5. 转到“项目”>“添加新项”以创建新的代码文件,或转到“项目”>“添加现有项”以将现有代码文件添加到项目
//?? 6. 将来,若要再次打开此项目,请转到“文件”>“打开”>“项目”并选择 .sln 文件
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