protected void ByteToString_Click(object sender, EventArgs e) { string content = this.txtContent.Text.ToString(); if (string.IsNullOrEmpty(content)) { return; } //string 转为byte数组 byte[] array = Encoding.UTF8.GetBytes(content); //将byte数组转为string string result = Encoding.UTF8.GetString(array); Response.Write(result); } //利用byte[]数组写入文件 protected void writerFile_Click(object sender, EventArgs e) { string content = this.txtContent.Text.ToString(); if (string.IsNullOrEmpty(content)) { return; } //将string转为byte数组 byte[] array = Encoding.UTF8.GetBytes(content); string path = Server.MapPath("/test.txt"); //创建一个文件流 FileStream fs = new FileStream(path, FileMode.Create); //将byte数组写入文件中 fs.Write(array, 0, array.Length); //所有流类型都要关闭流,否则会出现内存泄露问题 fs.Close(); Response.Write("保存文件成功"); } //利用byte[]数组读取文件 protected void readFile_Click(object sender, EventArgs e) { string path = Server.MapPath("/test.txt"); FileStream fs = new FileStream(path, FileMode.Open); //获取文件大小 long size = fs.Length; byte[] array = new byte[size]; //将文件读到byte数组中 fs.Read(array, 0, array.Length); fs.Close(); //将byte数组转为string string result = Encoding.UTF8.GetString(array); Response.Write(result); }