class="java" name="code"> //List的链表实现,先看构造函数 public LinkedList() { } public LinkedList(Collection<? extends E> c) { this(); addAll(c); } public boolean addAll(Collection<? extends E> c) { return addAll(size, c); } public boolean addAll(int index, Collection<? extends E> c) { checkPositionIndex(index); Object[] a = c.toArray(); int numNew = a.length; if (numNew == 0) return false; //pred当前index的前一个元素,succ当前index上的元素pred后面的元素是需要移动的元素 Node<E> pred, succ; if (index == size) { succ = null; pred = last; } else { succ = node(index); pred = succ.prev; } //从pred开始构建链表 for (Object o : a) { @SuppressWarnings("unchecked") E e = (E) o; Node<E> newNode = new Node<>(pred, e, null); //说明当前队列是中的 if (pred == null) first = newNode; else pred.next = newNode; pred = newNode; } //正在在size位置处增加元素 if (succ == null) { last = pred; //将需要移动的队列链接到pred处 } else { pred.next = succ; succ.prev = pred; } size += numNew; modCount++; return true; } //添加元素(在尾部添加) public boolean add(E e) { linkLast(e); return true; } void linkLast(E e) { final Node<E> l = last; final Node<E> newNode = new Node<>(l, e, null); last = newNode; //如果尾节点为空 if (l == null) first = newNode; else l.next = newNode; size++; modCount++; } //在头部添加元素 public void addFirst(E e) { linkFirst(e); } private void linkFirst(E e) { final Node<E> f = first; final Node<E> newNode = new Node<>(null, e, f); first = newNode; if (f == null) last = newNode; else f.prev = newNode; size++; modCount++; } //在指定位置插入元素 public void add(int index, E element) { checkPositionIndex(index); //正好在队尾 if (index == size) linkLast(element); else linkBefore(element, node(index)); } Node<E> node(int index) { // assert isElementIndex(index); //从头节点开始搜索 if (index < (size >> 1)) { Node<E> x = first; for (int i = 0; i < index; i++) x = x.next; return x; } else { //从尾节点开始搜索 Node<E> x = last; for (int i = size - 1; i > index; i--) x = x.prev; return x; } } void linkBefore(E e, Node<E> succ) { // assert succ != null; final Node<E> pred = succ.prev; final Node<E> newNode = new Node<>(pred, e, succ); succ.prev = newNode; if (pred == null) first = newNode; else pred.next = newNode; size++; modCount++; } //获取头元素 public E element() { return getFirst(); } //获取头元素如果first为null抛出异常。 public E getFirst() { final Node<E> f = first; if (f == null) throw new NoSuchElementException(); return f.item; } //获取指定位置的元素 public E get(int index) { checkElementIndex(index); return node(index).item; } //获取尾元素没有获取到则抛出异常 public E getLast() { final Node<E> l = last; if (l == null) throw new NoSuchElementException(); return l.item; } public boolean offer(E e) { return add(e); } public boolean offerFirst(E e) { addFirst(e); return true; } public boolean offerLast(E e) { addLast(e); return true; } //获取第一个元素与element的区别为这里会返回null不会抛出异常 public E peekFirst() { final Node<E> f = first; return (f == null) ? null : f.item; } //获取尾元素 public E peekLast() { final Node<E> l = last; return (l == null) ? null : l.item; } public E peek() { final Node<E> f = first; return (f == null) ? null : f.item; } //获取并移除头元素 public E poll() { final Node<E> f = first; return (f == null) ? null : unlinkFirst(f); } private E unlinkFirst(Node<E> f) { // assert f == first && f != null; final E element = f.item; final Node<E> next = f.next; //让垃圾回收期回收避免内存泄漏 f.item = null; f.next = null; // help GC //下一个节点置为头节点 first = next; if (next == null) last = null; else next.prev = null; size--; modCount++; return element; } public E pollFirst() { final Node<E> f = first; return (f == null) ? null : unlinkFirst(f); } //获取并移除尾节点 public E pollLast() { final Node<E> l = last; return (l == null) ? null : unlinkLast(l); } private E unlinkLast(Node<E> l) { // assert l == last && l != null; final E element = l.item; final Node<E> prev = l.prev; l.item = null; l.prev = null; // help GC last = prev; if (prev == null) first = null; else prev.next = null; size--; modCount++; return element; } public void push(E e) { addFirst(e); } public E pop() { return removeFirst(); } public E removeFirst() { final Node<E> f = first; if (f == null) throw new NoSuchElementException(); return unlinkFirst(f); } public E removeLast() { final Node<E> l = last; if (l == null) throw new NoSuchElementException(); return unlinkLast(l); } public E remove() { return removeFirst(); } public E remove(int index) { checkElementIndex(index); return unlink(node(index)); } public boolean remove(Object o) { if (o == null) { for (Node<E> x = first; x != null; x = x.next) { if (x.item == null) { unlink(x); return true; } } } else { for (Node<E> x = first; x != null; x = x.next) { if (o.equals(x.item)) { unlink(x); return true; } } } return false; } E unlink(Node<E> x) { // assert x != null; final E element = x.item; final Node<E> next = x.next; final Node<E> prev = x.prev; if (prev == null) { first = next; } else { prev.next = next; x.prev = null; } if (next == null) { last = prev; } else { next.prev = prev; x.next = null; } x.item = null; size--; modCount++; return element; } //从列表删除第一次出现的元素 public boolean removeFirstOccurrence(Object o) { return remove(o); } //从列表中删除最后一次出现的元素 public boolean removeLastOccurrence(Object o) { if (o == null) { for (Node<E> x = last; x != null; x = x.prev) { if (x.item == null) { unlink(x); return true; } } } else { for (Node<E> x = last; x != null; x = x.prev) { if (o.equals(x.item)) { unlink(x); return true; } } } return false; } //清空整个队列 public void clear() { // Clearing all of the links between nodes is "unnecessary", but: // - helps a generational GC if the discarded nodes inhabit // more than one generation // - is sure to free memory even if there is a reachable Iterator for (Node<E> x = first; x != null; ) { Node<E> next = x.next; x.item = null; x.next = null; x.prev = null; x = next; } first = last = null; size = 0; modCount++; } public boolean contains(Object o) { return indexOf(o) != -1; } public int indexOf(Object o) { int index = 0; if (o == null) { for (Node<E> x = first; x != null; x = x.next) { if (x.item == null) return index; index++; } } else { for (Node<E> x = first; x != null; x = x.next) { if (o.equals(x.item)) return index; index++; } } return -1; } public int lastIndexOf(Object o) { int index = size; if (o == null) { for (Node<E> x = last; x != null; x = x.prev) { index--; if (x.item == null) return index; } } else { for (Node<E> x = last; x != null; x = x.prev) { index--; if (o.equals(x.item)) return index; } } return -1; } public E set(int index, E element) { checkElementIndex(index); Node<E> x = node(index); E oldVal = x.item; x.item = element; return oldVal; } public Object[] toArray() { Object[] result = new Object[size]; int i = 0; for (Node<E> x = first; x != null; x = x.next) result[i++] = x.item; return result; } public <T> T[] toArray(T[] a) { if (a.length < size) a = (T[])java.lang.reflect.Array.newInstance( a.getClass().getComponentType(), size); int i = 0; Object[] result = a; for (Node<E> x = first; x != null; x = x.next) result[i++] = x.item; if (a.length > size) a[size] = null; return a; } //ListIterator的实现 private class ListItr implements ListIterator<E> { private Node<E> lastReturned = null; private Node<E> next; private int nextIndex; private int expectedModCount = modCount; ListItr(int index) { // assert isPositionIndex(index); next = (index == size) ? null : node(index); nextIndex = index; } public boolean hasNext() { return nextIndex < size; } public E next() { checkForComodification(); if (!hasNext()) throw new NoSuchElementException(); lastReturned = next; next = next.next; nextIndex++; return lastReturned.item; } public boolean hasPrevious() { return nextIndex > 0; } public E previous() { checkForComodification(); if (!hasPrevious()) throw new NoSuchElementException(); //这里很奇怪的实现返回的是下一个元素的前一个元素,也就是在调用next()后调用previous()返回的是同一个元素 lastReturned = next = (next == null) ? last : next.prev; nextIndex--; return lastReturned.item; } public int nextIndex() { return nextIndex; } public int previousIndex() { return nextIndex - 1; } public void remove() { checkForComodification(); if (lastReturned == null) throw new IllegalStateException(); Node<E> lastNext = lastReturned.next; unlink(lastReturned); //也就是说调用了previous()后,nextIndex已经--了所以不再减了 if (next == lastReturned) next = lastNext; else nextIndex--; lastReturned = null; expectedModCount++; } public void set(E e) { if (lastReturned == null) throw new IllegalStateException(); checkForComodification(); lastReturned.item = e; } public void add(E e) { checkForComodification(); lastReturned = null; if (next == null) linkLast(e); else linkBefore(e, next); nextIndex++; expectedModCount++; } final void checkForComodification() { if (modCount != expectedModCount) throw new ConcurrentModificationException(); } } //返回逆向迭代的迭代器 private class DescendingIterator implements Iterator<E> { private final ListItr itr = new ListItr(size()); public boolean hasNext() { return itr.hasPrevious(); } public E next() { return itr.previous(); } public void remove() { itr.remove(); } }